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VENDOR CERTIFICATION PROGRAM
BITMAP / GEOMETRIC GRAPHICS & GUI

COURSE OUTLINE

This Vendor Certification Program is a fast track one to give you sufficient knowledge and skills for Mobile Video Game Programming to become Vendor Certified.
Instructor-led training : 300 hours
Lab : 100 hours
Total program : 400 hours / 20 weeks
Course Overview
Opportunities abound in Mobile Game Development with companies like Alltel, Cellular One, Bell South, Midwest Wireless, Moviecom, US Cellular, Verizon, Nokia, Panasonic, Sharp, Kyocera and the list goes on and on and on! This program will provide insight into the programming of instant messaging, email, smart navigation, Office applications synched up to go mobile, photo and video sharing, late-breaking information, and, yes, games!

BREW (Binary Runtime Environment for Wireless) is Qualcomm's solution to creating and distributing games for cell phones. The course will use the BREW Software Development Kit to create a video game that runs on the BREW cell phone emulator. The emphasis in this course will be on coding techniques.

Object Oriented Design will be used to abstract the input, display, and sound from the game logic and physics. This approach makes it easier to adapt the game to the variety of hardware that exists in the mobile gaming environment. It also makes it easier to port the game to Java or other environments.

A multiplayer game will be created using TCP/IP connections through a server to several client cell phones.
Course Objectives
  • To facilitate your professional growth into the world of video game development as a Mobile Game Programmer/Developer for cell phones or cell enabled/Internet enabled PDAs.
  • To equip the applicant with the technical knowledge and skills vital for success in vocational endeavors.
Course Prerequisites

Software & application knowledge:

Solid knowledge of C or C++. You should be comfortable using Microsoft's C Compiler for running and debugging programs.

Skill-sets:

Basic PC skills, knowledge of computers and a better than average understanding of the Internet.

Course Outline
  1. Introduction: Get the platform working
  2. Resources and Bitmap Graphics
  3. Text and Geometric Graphics
  4. GUI (Graphical User Interface)
  5. Persistent Storage
    1. Sound
    2. Music
  6. Miscellaneous Topics
  7. Putting It All Together
  8. Game refinements
  9. Multiplayer games on a single client machine
  10. Direct connections including application-to-application messaging
  11. Adding the TCP/IP protocol to the client and server
  12. Creating the server game engine
  13. Creating a client
  14. Creating a second client

 

 

Above Courses are modular and applicants can choose any module or all the modules. Prices can be quoted depending on your requirements.

Please note that Key2Careers will not issue any CERTIFICATION for the above program after completion. The certification will be issued by respective vendors after passing their exams. Key2careers will provide the necessary knowledge & training to enable applicants pass the Vendor's exams.

 

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