This
Vendor Certification Program is a fast track one to give
you sufficient knowledge and skills for Digital Game Design
to become Vendor Certified.
Instructor-led
training
:
200 hours
Lab
:
100 hours
Total
program
:
300 hours / 15 weeks
Course
Overview
This
exciting new certificate program will teach applicants
how to use both 3ds max and Character Studio to design,
develop, and animate 3D video game characters.
Art/Character Development is one of the most important skills behind
the success of digital games. The Character Creation specialization
included in this program prepares you to create 2D and 3D artwork
for digital games. You'll complete individual assignments to develop
the knowledge and skills necessary to create characters, models,
textures, and environmental art for games. You'll learn to use
a variety of tools to create Character game art.
Quality 3D animation is the standard for today's videogames. To
be a successful 3D Animator takes the marriage of both traditional
artistic talents and the mastery of a barrage of computer programs
and digital design techniques.
Course
Objectives
To facilitate your professional
growth into the world of video game development
as a Character Developer.
To facilitate your professional
growth into the world of video game development
as an Animator.
To equip the applicant with
the technical knowledge and skills vital for success
in vocational endeavors.
Course
Prerequisites
Software & application
knowledge:
Windows,
FTP, Files & folders, Email, Chat, Windows media,
PowerPoint Skill-sets: applicants should have basic
PC skills, knowledge of computers, and a better than
average understanding of the Internet.
Course
Outline
Character
Development
Introduction to Game Development
Basic Concepts and Navigation of User Interface
3ds max Workflow
Naming Conventions
Working with Objects
Basic Modeling
Materials and Maps
Basic Animation
Character and Object Animation
Rendering and Post Production
Maxscript
The Design Document
Creating the Object Design Document
Modeling From the Design Document
Creating the Geometry
Optimizing the Model
Texturing the Model
Animating your Character
Character
Animation
Drawing and Using 2D Splines and Shapes
Working with Meshes and Polys
Creating Patches
Building Compound Objects
Creating and Controlling Particle Systems
Working with Trackview
Using Space Warps
Restricting Movements with Constraints
Animating with Controllers
Using Expressions
Working with Bones and Skin
Creating and Using Inverse Kinematics
Environments and Atmospheric Effects
Render Elements and Effects
Raytracing
Above
Courses are modular and applicants can choose any module or all
the modules. Prices can be quoted depending on your requirements.
Please
note that Key2Careers will not issue any CERTIFICATION for
the above program after completion. The certification will
be issued by respective vendors after passing their exams.
Key2careers will provide the necessary knowledge & training
to enable applicants pass the Vendor's exams.