DIPLOMA PROGRAMS
CONTINUING EDUCATION
 

VENDOR CERTIFICATION PROGRAM: 3D MAX

COURSE OUTLINE

This Vendor Certification Program is a fast track one to give you sufficient knowledge and skills for Digital Game Design to become Vendor Certified.
Instructor-led training
: 200 hours
Lab
: 100 hours
Total program
: 300 hours / 15 weeks
Course Overview

This exciting new certificate program will teach applicants how to use both 3ds max and Character Studio to design, develop, and animate 3D video game characters.

Art/Character Development is one of the most important skills behind the success of digital games. The Character Creation specialization included in this program prepares you to create 2D and 3D artwork for digital games. You'll complete individual assignments to develop the knowledge and skills necessary to create characters, models, textures, and environmental art for games. You'll learn to use a variety of tools to create Character game art.

Quality 3D animation is the standard for today's videogames. To be a successful 3D Animator takes the marriage of both traditional artistic talents and the mastery of a barrage of computer programs and digital design techniques.

Course Objectives
  • To facilitate your professional growth into the world of video game development as a Character Developer.
  • To facilitate your professional growth into the world of video game development as an Animator.
  • To equip the applicant with the technical knowledge and skills vital for success in vocational endeavors.
Course Prerequisites

Software & application knowledge:

Windows, FTP, Files & folders, Email, Chat, Windows media, PowerPoint Skill-sets: applicants should have basic PC skills, knowledge of computers, and a better than average understanding of the Internet.

Course Outline
Character Development
  1. Introduction to Game Development
  2. Basic Concepts and Navigation of User Interface
  3. 3ds max Workflow
  4. Naming Conventions
  5. Working with Objects
  6. Basic Modeling
  7. Materials and Maps
  8. Basic Animation
  9. Character and Object Animation
  10. Rendering and Post Production
  11. Maxscript
  12. The Design Document
  13. Creating the Object Design Document
  14. Modeling From the Design Document
  15. Creating the Geometry
  16. Optimizing the Model
  17. Texturing the Model
  18. Animating your Character
Character Animation
  1. Drawing and Using 2D Splines and Shapes
  2. Working with Meshes and Polys
  3. Creating Patches
  4. Building Compound Objects
  5. Creating and Controlling Particle Systems
  6. Working with Trackview
  7. Using Space Warps
  8. Restricting Movements with Constraints
  9. Animating with Controllers
  10. Using Expressions
  11. Working with Bones and Skin
  12. Creating and Using Inverse Kinematics
  13. Environments and Atmospheric Effects
  14. Render Elements and Effects
  15. Raytracing

 

Above Courses are modular and applicants can choose any module or all the modules. Prices can be quoted depending on your requirements.

Please note that Key2Careers will not issue any CERTIFICATION for the above program after completion. The certification will be issued by respective vendors after passing their exams. Key2careers will provide the necessary knowledge & training to enable applicants pass the Vendor's exams.